Her turning radius of 760m is decent. It's not amazing, but it's alright. The Florida at tier VII is based on the North Carolina-class of battleships as it was initially designed. After World War I, to stop the naval arms race that was raging between the different nations, multiple treaties were signed, including the Washington Naval Treaty of 1922 and the Second London Naval Treaty of 1936. Why she has such high reload on such small guns at tier 7 when the similarly armed 356mm KGV has a 25 second reload AND has the 1/4 pen British HEHeck even if they'd given her 28 second reload it would make sensebut in all she offers so little compared to the Arizona but worse matchmaking makes her a pointless port queen of a ship. They're not thick enough to keep battleship caliber shells out. I know it. heh), and overall they tend to start fires quite a bit. For me she simply, "clicks". Results will vary. Take these values with a pinch of salt. This is not accounting for such factors as accuracy, penetration, overmatch, normalization, etc. In terms of raw DPM, yes, Florida lags behind. She's also hurting when it comes to overmatching targets, especially when she's middle or bottom tier. However, her penetration is decent and her accuracy is good, offsetting these factors somewhat but only against select targets. More on this later. QueensFGCU. I wouldn't be a Community Contributor (CC) if it weren't for Critter8. I'm not sure the WGNA CC-program would have even existed if it weren't for him. Back in 2015, before there was a Community Contributor program, content creators like myself worked unsupported by Wargaming in any capacity. The predecessor to the NA-CC program was Club Wargaming which promised the world and delivered nothing but a booger-green title on the forums. Club Wargaming included dozens of content creators which had sprung up during Closed and Open Beta, including some big names like @PhlyDaily. All of us were paying out of pocket to produce content or having to rely on donations from fans to get access to the newest premium content. Critter8 took exception to this. He had made Ship Comrade -- a fan site whose best early features included tracking Rank Battle progress and had one of (if not THE) first Captain Skill calculator. He took his fandom seriously and wanted a professional relationship with Wargaming to facilitate content production. It should be hella tasty and refreshing. California epitomizes the state that chose harsh conformity instead. 356mm guns lack overmatching ability against targets with 25mm+ extremities. LittleWhiteMouse, July 2, 2020 in General Game Discussion. Florida's secondaries are too short ranged to be worth specializing into. They also lack the accuracy buff that makes Massachusetts and Georgia such units. These twin factors are enough to discourage anyone from spending skills or upgrade slots on them, to say nothing of Florida's durability issues (which I will [edited] about at length below).. California's protection scheme is perfectly adequate for a tier VII battleship. I've sorted these by the formula of [ AA dps x { range - 1km} ]. It's not a perfect system but it does weight heavier, longer-ranged firepower over masses of short-ranged defence. All you really need to know are the battleship basics: use the correct ammo, beware of flashing your sides, try not to get left behind. Can only snipe and cannot take hits at all. Main Battery: Twelve 356mm/50 Mk11 rifles in 3x4 turrets in an A-B-X super-firing configuration.Secondary Battery: Sixteen 127mm/38 guns in 6x2 turrets and 4x1 turrets. Mouse, while knowledgeable, is subject to her own personal biases, likes, preferences, just like the rest of us. WebCalifornia is more of a dry heat while Florida is more humid It's generally sunny more so in california than in florida. Skill Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme. This ship is slow. This can be especially problematic if you've boosted her range and there are silly things like a bored Musashi or Champagne itching for targets. If you swapped out Florida's 25mm bow and stern for 26mm versions, she'd be a perfectly normal tier VII battleship. As good as California's lateral protection is, her big weak spot is her bow. Double Down, Ohio! Louisiana: $2,546. Some places in Florida have been ranked 8% UK HE rockets and SAP ones, maybe HE vs AP but more unique could be to bypass bombs for a second smaller TB group since they focused on torp carrying planes that could also carry bombs, and skip bombing would be another option. Horrible rudder shift time of 15.4 seconds. California VS Florida Beaches the BIGGEST Differences EXPLAINED The following is a review of USS Florida, the tier VII American premium battleship. I did not pay for this ship. It was provided to me by Wargaming for evaluation purposes. To the best of my knowledge, the statistics discussed in this review are current as of patch 0.9.9. Please be aware that her performance may change in the future. CV's - they are basically always going to be stuck with one optimized skill choice. In their past 10 matchups, the Panthers are 6-4-0 to earn 80.0% of the possible points. But again, Arizona is a thing. You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. VERDICT: She's squishy -- squishier than the usual tier VII battleship and they struggle a lot with durability. In particular, the Florida Keys is an excellent place to snorkel. California is a ship without game play identity. . Ouch. I don't know why Wargaming decided to neuter Florida's fire setting so badly. I guess this will encourage players to reach for AP whenever possible. Keep in mind that these values do not include the fire resistance of their opponents nor the ship's accuracy. Fire resistance values against the opponents Florida usually faces is anywhere between 30% to 45% or so. So if you're managing to hit with 1/3 of Florida's shells against a tier VIII target, then instead of 4 fires and change, you're more likely going to see one per minute. Maybe. But playing a standard-type battleship at tier VII or above needs to come with some pretty juicy perks or I'm not biting. The Wildcats score just 1.4 fewer points per game (67.4) than the Gators give up (68.8). See Full That fact has lingered with me but perhaps I can make her work better than most. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. When it comes to Florida vs California to live, Florida is significantly more affordable than most parts of California. Compared to the 380mm, 406mm and 410mm shells being thrown about by some of her tier mates, their individual shell performance is middling at best. Look at this chungus. Softer-skinned than contemporary battleships with 25mm extremities. California faces a lot more opponents that can easily best her extremity and deck armour -- not only with battleship caliber AP but also HE spam from cruisers with enough base penetration to out-muscle her structural protection. WebUpcoming Pow Wows Indigenous Institute of the Americas 16th Annual IIAmericas Celebration 2022 Mar 31 - Apr 2, 2023 - Cleburne TX March 31 - April 2, 2023 Honoring Indigenous Cultures, Dance and Art FRIDAY 4-9pm - Gourd Dance SATURDAY 10am - 7pm Children's Pow Wow InterTribal More Information Mascoutin Society Winter Social Tier VI+ battleships, tier VIII+ cruisers all have a minimum of 25mm worth of structural armour. But that 25mm+ threshold crops up in other places, such as the decks and amidship hulls of tier VI and VII heavy cruisers and the decks of tier VI and VII lights. Queens are 2-3 in their last 5 games. One of these is California, the other Arizona. She has greatly improved anti-aircraft firepower and she's more stealthy. WG executive 1: "Hmm, not enough suckers are buying this new ship. Bet now! I think they are some of the most interesting warships of the Second World War. They have averaged 3.5 goals per game (35 total) over that stretch. The Roma is performing fairly well compared to other tier 8 BB's and she is far from the strongest with some incredibly glaring weaknesses. It could be worse, I suppose. There's a pretty hard cap on how far skill will take you with this ship. Her secondary armament is divided into two gun types. The first is the twin 127mm/38 we're used to seeing on every American battleship. But these are supplemented by four single 127mm/38 turrets akin to what you might find on an American destroyer like Benson or Sims. This effectively gives her an eight-gun secondary broadside -- two fewer than you'll see on higher tiered American battleships like North Carolina, the SoDaks, the Iowa-sisters, etc, but it's right on par with California's battery. However, Florida manages to have the equivalent broadside to a ten-gun secondary battery like the higher tiered ships because most American twin 127mm/38 guns have an artificially lowered rate of fire and the singles have a boosted one. Check out this nonsense! Thus her range becomes even more important. Hood is listed without DFAA active, just know that the numbers shown here jump by 50% when she pulls the trigger. There's a stigma against lower-calibre guns for having poor penetration performance and this is largely undeserved. American 356mm AP shells, for example, have very good penetration and Florida's is improved even beyond this. She is capable, for example, of penetrating upwards of 400mm worth of plate at 15km. She has more than enough punch to land citadel hits against just about any broadside target, including some of the softer-skinned battleships up to ranges of 20km. So you don't need to worry about Florida not having enough teeth to citadel an Iowa in most encounters, should the opportunity arise. I stress the word opportunity, however.. This is why I took issue with West Virginia appearing in her Pearl Harbor mien and not that of Surigao Strait. Her protection scheme is otherwise fine though her snoot is a huge weak spot. Without allies to road-block, California will be run down, sneaky or not. The dark red is 343mm thick while the orange strip at the bottom is where it tapers to 273mm. Pow Wows In Your State Pow Wows in California Redbird's 21st Children of Many Colors Intertribal Pow Wow 2023 Jun 2 - Jun 4, 2023 - Oxnard CA This is a booby prize in the current meta. Thanks for your hard work. Now, Republican Florida Gov. In short, my guess is that Florida will do great in the only Tier 7 OP we currently have, although there are better choices. I just came to read another review by LWM, and do not have Florida, but I have been farming in Narai since other farming OPs were taken down. Altho The first element is symptomatic of American battleships as a whole, especially the new line of American battleships that Florida heralds. At 33.5 seconds per volley, Florida's reload isn't as bad as some of the others in the new tech-tree, but let's not mince words: It sucks to wait that long between trigger pulls. I can stomach this if the results for waiting are particularly amusing, however Florida's gunnery is an exercise in frustration for me because of my second gripe: Florida's shell hits are not satisfying. Florida's shells, both AP and HE, don't hit especially hard. Their damage values are lower than you might expect for a 356mm weapon. In fact, Florida's damage output on her AP and HE shells is most closely matched by those off the sixteen-gun Lyon. Lyon has only a 30 second reload, I remind you, 3.5 seconds faster than Florida with a four-gun advantage. Compare: Her individual hits just aren't doing as much damage as other American battleships. While she still has better broadside weight than the ten-gun armed New York-class, she's well behind the other twelve-gun armed American standards despite having a better reload time than all of them. This deficit in shell damage (combined with her slower reload) means that in terms of raw damage potential, Florida falls way behind, ending up in the bottom half of the DPM charts despite her large number of guns. QueensFGCU. The following is a review of California, the tier VII American battleship. This ship has been provided to me by Wargaming for evaluation purposes - LOCATION: Donald L. Tucker Center in Tallahassee, Florida. If you had to choose one, Arizona is the better purchase, hands down. For me, Ship Comrade allowed me to greatly increase the quality of my reviews. This long format, like you're seeing here with Florida, was facilitated entirely by having my content written for Ship Comrade. Critter8 encouraged CCs like myself and @Aetam to host our content on his site. As you can imagine, writing for a web-page is much more forgiving than writing for a forum post -- it didn't have to all be written in a single sitting, for example. In going over Ship Comrade's archives, it was a treat to watch how my reviews grew in size and ambition. My early reviews were usually written in an afternoon and seldom held more than four or five jpegs. Florida's review has nearly thirty and has been written over the course of a week.. The PvE-exclusive player doesn't appreciate a ship's strengths and vulnerabilities through the same lens as a KOTS finalist, for example, nor should they be expected to. California has higher sigma (1.9 vs 1.8). This would have made her functionally as fast as Nagato under manoeuvres. Wargaming knows it too. With a base 900m advantage over Arizona, this is supposed to facilitate not only engaging the enemy but escaping from difficult situations. Remember when they said rebuiled West Virginia would be to powerful at tier7. Excellent AA firepower, equivalent to a tier VIII American battleship. Once you start stacking on any other flaws and they just become unpalatable -- and California's gun handling and reload are some pretty wonky flaws, especially when paired with her slow speed. Mouse. Take this review lightly. However, she has very poor gun fire angles, horrible agility and no appreciable gains in defense all while being up-tiered to tier VII. Florida struggles even more. Don't brawl. You'll die. However, California's an important release and, more pressingly, I don't feel she's a good ship. Once you start shooting atbroadside targets? Skills started to become stale when BB's started loosing the ability to just soak and eat damage, when DD's and Cruisers lost some of their stealth ability, when changes were made again and again that pushed gameplay to a more static state.. The moneyline odds say Florida has a 62.3% chance of winning this game. Another review done really well. Thanks for your hard work. THIS should be your mission statement. Thank you for having the integrity to call WG out on their shenanigans. Enjoy your break, you earn it every time you do one of these. against a destroyer at stupid-close ranges. But against any other target, her HE is just found wanting. All they had to do was drop the reload down to sub 30 seconds and I think more people would be interested in her. Why she has such high reload on s She could have ended up like Poltava with a max of 4 charges of heals. Shells which fuse inside this bulge but outside of the hull spaces underneath result in zero damage penetrations. There's nothing too surprising about California's options. Thank you @LittleWhiteMouse. I am endlessly grateful for the opportunity and help he provided for me. For personal reasons, he had to step back from World of Warships. As the CC program again got overhauled, Wargaming dropped his CC-status despite his continued efforts to host and support other CCs. Sadly, Ship Comrade was never a profitable enterprise. Donations helped keep the lights on for a time, but all things must come to an end. He ran the site out of his own pocket for over five years. I don't fault him in the least for retiring. Florida man, Florida man Guess the tune. The following is a review of USS Florida, the tier VII American premium battleship. I did not pay fo Thanks (again) for this review. Be careful on saying the ship is good because it's performing well. She just isn't a must-have in my fleet, which for me makes her a don't-buy. California's shells have higher muzzle velocity. Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. That's MUCH better than 1.5 sigma on New Mexico!" Same is true for Ashitaka of course (or North Florida are 4-1 in their last 5 games against the spread; North Florida are 5-12 in their road games against the spread; The totals have gone OVER in 3 of North Florida' last 5 games; The totals have gone OVER in 5 of North Florida' 11 last games at home Taylor Jones. Ostensibly, California's range is supposed to help her here. Absolutely. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. Hmm Thanks Mouse really good food for thought. Thank you for everything. And thank you all for reading. They have averaged 3.5 goals per game (35 total) over that stretch. She's just not fun and you can get a similar (and better!) So California has good concealment! Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. The final thing to keep in mind is that because of her long range, every time she pulls the trigger, she rings the dinner bell. I've sorted these ships by the formula I like to use (DPS x [range-1km]) to give a better, but not entirely accurate, impression of AA effectiveness -- the logic being that longer range AA is better than shorter range AA. You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. She rewards good aim and positioning - she needs to find For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. I'm not going to waste too much time on this review (she says, and then spends four whole days on it). One of the most notable differences between Florida and Californias kid-friendly water activities is snorkeling. WebA Captain's hands-on guide to effectively helming the U.S. This screenshot makes me sad. She's boasting not only tier VIII AA firepower at tier VII but good tier VIII firepower at tier VII. I dunno what's going on with California's turrets with her Freedom camouflage. But generally, they should be returned to their previous roles that CL were better DD hunters, while CA stood a better chance vs BB's as opposed to 152 m death rain that melts everything. The bot was without camouflage. California is a longer ranged Arizona with slightly improved damage output between better AP shells and a faster reload. I bought the super Pershing in Tanks.. opps. A slow American standard-type battleship with horrible gun firing arcs but improved long-range gunnery with her twelve 356mm guns. "Ooh, 1.9 sigma with twelve guns? Most of her teeth come from her 40mm Bofors and 20mm Oerlikons, barring a CV being gracious enough to face-plant into a flak-cloud. These do not survive long under HE fire and even cursory smattering of HE rounds will quickly reduce the effectiveness of her AA and open her up to the potential of air-attack. A lot of what's listed above owe to the differences of the gun calibers. For them and cruisers, reduced spotting time after firing is long over due. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to They decelerate like normal battleships. Simply put, it's the only thing which makes this ship viable as a tier VII vessel and even then it barely passes muster. The totals have gone OVER in 7 of Queens' 11 last games at home. Florida is an abomination. Florida's artificial fragility instead comes from three sources. The most influential of these is her citadel placement and geometry. Any battleship with her citadel sitting high over the waterline and abutting against the ship's exterior has a big ol' weakspot that's pretty easy to exploit. That, in of itself, isn't enough to damn a ship. For example, Soviet battleships all share this weak point, but many (if not most) of them are considered super-tanky. Therein lies Florida's second weakness: she lacks any form of extended armour to assist with shattering HE shells and ricocheting incoming AP rounds. While her amidships deck is a respectable 37mm, her butt, snoot and upper hull are all highly vulnerable. 25mm and 26mm armour are easily over-matched by the oh-so commonplace 380mm+ AP shells found at this tier. This armour similarly doesn't hold up against HE spam from cruisers and some destroyers. Thus Florida is much more limited when it comes to tanking incoming rounds. She can bounce 356mm armed battleships throwing AP in her face for days but angle improperly or test your luck against larger caliber guns and she goes down in a hurry. Something not really mentioned is her torpedo protection, though probably not needed due to her low HP. That 26% really doesn't amount to much as even a single torpedo from any of the ships you face there will hurt, especially if it hits an unprotected spot. You will need to avoid being torpedoed with her much more than any other BB. A salvo from the Campbeltown will cripple you, even if it all goes into the torpedo belt. Eat a salvo from the Farragut, and you are going to be in very bad shape. A salvo from Gallant will pretty much end your run. If either Farragut or Gallant hit you with a full (both launchers) salvo, your run is over, even at 100%. However, she has enough problems already without considering CV strikes. So imagine my disappointment when, against all advice, Wargaming stuck to their guns and pulled a copy-paste job of USS Arizona's performance and tacked it onto California. That hurts given her inability to overmatch 25mm armour that's so commonplace within her matchmaking spread. 127Mm/38 turrets akin to what you might expect for a 356mm weapon weight,... Easily over-matched by the oh-so commonplace 380mm+ AP shells, for example, have very good penetration Florida... Good penetration and Florida 's review has nearly thirty and has been written over the course of dry. Tucker Center in Tallahassee, Florida lags behind Beaches the BIGGEST differences EXPLAINED the is. Differences EXPLAINED the following is a huge weak spot their shenanigans @.. Penetration, overmatch, normalization, etc down to sub 30 seconds and i think they are basically going., do n't fault him in the least for retiring Aetam to our! Has been provided to me by Wargaming for evaluation purposes - LOCATION: L.... 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